Showing posts with label Fun vehicle. Show all posts
Showing posts with label Fun vehicle. Show all posts

Tuesday, September 16, 2014

WIP: The 'Fruit fly

Some would say that without any doubt, such image compositions should not be done by Art Directors, not in that unprofessional way having a idea for a composition and making fun like a jocke out of it. Yeah, of course they're right. Some would add that also counts for this blogs layout. ;)

So this is what comes out when you try to keep a Orbinauts community updated even with minor progress.

Work in progress – no time to play but wasting time is a must, sometimes
You know how it is, theres a thin line between what could be done by a artist to introduce his virtual for free product and what nerds do for fun. The balance between those aspects is for sure artistic. Anyway folks, heres another preview of the now so called 'Fruit fly a.k.a. DIGNITY CLASS. Oh and one more thing, the misspelled words in my trash interpretation of a data transfer are due to Cervezas. YaY, hope you enjoy + it's only a #WIP...let's call it a Trash-Up.


(I managed to grab some details while hidding crucial bugs of the mesh. Now that's artistic! ;)



Monday, August 4, 2014

Project Dignity Class

Early WIP Screenshots - still working on the shape a.k.a. working on a dream (any detail could change, under development). Many subjects are to change:



















Friday, March 14, 2014

Taskforce Civil Vehicle



Civil vehicles can be boring, especially in video games. But some prefer to play like me, be it as a freaky collector of Mods, messing up the scenery with proper objects or at good days, beeing serious pro sim vehicle riders.

Pro sim gamers know what I'm talking about. I ain't talking about Arcade Games. One needs to know at least the basics about using a specific vehicle since from our viewpoint even that can be something worth mastering. Then theres a possibility to learn the extra features, e.g. some special or uncommon functions. Also one could read a lot of Wiki's to know about things like air manuevers or whatever counts in real life, too. From another viewpoint too much realism ain't a must have compared to the time it would cost. So if one is more about steering all kinds of vehicles, it's not the classic MS FlightSim thing starting from some airport and landing thousands of miles away (with or without time acceleration). Same goes for a space flight, means a Journey from Earth to Saturn ain't like a quick Earth to Moon visit. We don't have the time or we might have no patience. Instead we enjoy the important things like offroad driving, starting, manuevering, landing, sailing, diving and so on. So we don't miss the interesting part but sometimes playing a "realistic" Sim that way feels kinda strange, comparable to a vertical take-off with vertical landing right at the same spot. It's quite important to have something to do while commanding a virtual vehicle. This way it's more fun and keeping guys like me away from creating scenarios with way too many objects in one place. I often see vids on YT with let's players who only do crap while recording it. In one of my recent posts I said it's about one vehicle. But how about having some fun with it, what to do with it? What I miss most is a good 360° view of the vehicle, so why not run around it with the camera instead of doing lazzy master stunt attempts that end up boring?

Just think of a buddy on your side that gives orders to you:

"Ahhh, I'm getting mad by your flying style"
"Land here, please / Drive there / Set course to... / Hold course"
"Circle target / intercept object / "Dock at" / Follow object"
"Faster! / Slower"
"Pickup something from here / deliver to there / transfer of passengers"
"Fill your cargo space with important goods"
"Slot upgrade or over-cheat your craft"
"Stunting like fly under that bridge / do a looping"
"Withstand a heavy storm"
"Find the SGU Destiny Ship around the galaxies"
"Maintain a fleet wisely and don't forget anything while doing so"
"Force and handle onboard system failures by deactivating 'modules'"
"Master and provide yourself with a executive interactive self experience production like a James Cameron"

Different situations are fun and also something for the eye. When it's about realism, all the kewl things like changing the weather conditions to 2012 means that in real life, such things are unlikely to happen. In standard conditions, only helicopters are thrilling tricky to handle, planes or boats make one feel sleepy. Wind gusts can be entertaining but in general it's pretty boring to watch a buddy playing non combat games. FPS games put you into direct action, Sims need more thinking just like a strategy game. There must be a way of beeing a Captain of something could be big fun, if for example a Voyager Intrepid Class ain't floating around without having anywhere to go or a Sail Boat without a destination could be avoided.

Exactly, we need some nice tasks and tasks need driving experience (btw, you don't really need somebody near or spend pesos for a teacher). You can get the raw material, the vehicle of choice. All those Addons help making Sim games more enjoyable since they lack with stories and in most Sims there is only scenery and vehicles. So in case you feel like me, let's hope that a GF is near saying "If you land on that Vulcano expect some hot action". Said very simple it's about "flying" in a way that nobody would scream at you, even you know there might be no one near (anyway you could use a voice chat or whatever to join other nerdy peeps giving orders for fun on teamspeak).

So, heres my order to you: No matter what you steer, drive savely. But don't forget to be relaxed in case of playing Sims. Improve on skills and in the end, you guess it, the classical jocke that never gets old:

"Attention, our Captains did a sky dive, are there any pilots on board?"

- silence -
"We are going to crash against a mountain"

- a drunk voice answers -
"I can fly this thing"

- meanwhile in the cockpit -
"Sure, I have hundreds of flight hours on my PC"

That drunk guy is at least a candidate. But I would judge such a situation by asking which Simulator he played, but that's another geeky topic. If a kid on board can proof on my laptop to have IL-2 skills, he would be the one to land that airplane. Of course, in that case, he or I would need assistance, maybe not ;]

Well, to be honest, I have a fifty-fifty chance to land savely in video games, how about that? :D   Or how about my space skills, I can land on every planet in our Solar System except Earth, no kidding, very useful ain't it?

More skills based on more serious manuevers is what we get when we try, try, try. The good thing about virtual simulations is that they ain't real, only realistic. And those who play with Scenario Editing can do a lot more to enhance the situation by adding different objects to the current map. Flying over forests can be boring. Ever tried to place entiry cities in the middle of nowhere? Trust me, it's big fun! Many people start with modding games by modding their own ingame experience. So better don't waste with your dreams fuel.

Have a good "A to B" OR "Just don't care". I guess it depends on the mood and maybe it's a proper thing to fly under bridges for the sake of skills. :)

Thursday, March 6, 2014

Requests: On the need of finding something of use


Inspiring Submarine designs with a lot of Steampunk


We need more fancy rides, so I seeked for 3D Meshes for futher implementation into some Simulators and what I had to find was that most things don't even exist in the virtual world. While researching I found out my preferences are somehow unseen or let's say if you ask me, I would reflect a very specific nerd-faction. This means I'll take my opinion and I'm asking in the name of all vehicle related sim players that want to be early adopters, too. Here is some opinion leading for all of us. I hope you agree with me in particular. This list is aimed to bored Modders in search of something special. Thanks in advance!

These are some of the 3D-Meshes or Mods me and others would love to see:


Marine
U-Boat Type XXI (kewl design, hot historical specs)
U-Boat Taifun Class (huge and modern)
Seabreacher X Shark, Dolphin or Orca (fun and innovative)
Sailing Boat Dehler Dehlya 25 (tiny and cute)
Deepflight Black Hawk or Deepflight I or Challenger or Super Falcon Mk II

...

Air
The Jet from the movie G.I. Joe 1 (the non AI two-seater variant)
Synergy Aircraft (a crowd funded futuristic plane)
Mi-24 (a russian helicopter)
He Triebflügel (epic WWII concept aircraft)
He 112 (good looking, good manuevering)
Some Horten Glider Planes (one-wing concepts, needs flight skills)
Wingsuits (YAY, needed)
...

Space
Mars Attacks Flying Saucer (kewl design, epic gadget)
The Flight of the Navigator (unique design, for fantasy purposes)
BSG Rising Star (one of the most beautiful ship designs ever)
A super movable Spacesuit (needed for some)
...

Terrain
Some more very freaky Concept Cars (from real manufacturers).
Some hotter Mech Warrios (more sleek, please).
More different Byclicles or how about some virtual Inline-Skating?
...

Notes

All should have cockpits, except the two last ones. Thanks for developing! Ah and thanks for creating any awesome vehicle design that not got mentioned in here. Keep up the good work! :)

This topic is sheduled to be filled from time to time with whatever I end-up researching while looking for hot mobiles. Soon with pictures and more fancy entries.

Sunday, December 1, 2013

Times are changing – How a game led to a real car

I'm no console player since I prefer PC's. However this catched my attention.

I'm talking about Gran Tourismo (GT) which is known to most people as a PlayStation merchandise. Ever since GT1 this game features the biggest amount of playable cars in history and now also takes a closer look at future developments and the need to create real world cars which gamers can relate to in best case (since they are a lucrative targeting group). Said simple, in order to stay on top – this is a perfect marketing strategy for car companies: For the upcoming GT6 the goal is to create unique concept cars by companies like Mercedes Benz, Audi, BMW, Nissan, VW, Zagato or Giugiaro. The first one got finished is the Mercedes AMG Vision – looks futuristic and elegant with a touch of speed and retro. In conclusion this car was built and recently showed at the Los Angeles Motor Show 2013. IMO Great design and great game idea. Keep up the path, I wanna see gamer cars drive around. I will update this post when some new GT6 concept cars get "press released" or built.

See how the real Mercedes looks like:
Mercedes AMG Vision Image Gallery Los Angeles Motor Show 2013

Heres even more detailed info and specs on this car:
http://www.caradvice.com.au/260207

And now let's take a look at the whole story as a sketch:









As usual I hope I didn't touch any copyrights.

Random fun: This ain't realistic but entertaining

VTOL Power*shouting!! Unlike IL-2 as we know it this ain't serious but big fun – a vertical take-off from a Carrier. That carrier must have something like a Warp Drive plus apparently it also produces Anti-Gravity. ;)

We had a truly amazing multiplayer session discovering the powers of some overmodded ships. Many effects were the result including lightspeed or railgun starts, super epic fails, formation VTOL starts and a bullet time hover without moving. Some may call it bugs but it is the best gaming fun ever! It's Ravelli's map (great job), he was there, too. Also 1000 thanks to the player "ForestSwamp" and "Maykay...?" – they helped me find all those bugs. Captured within IL-2 1946 – The best Flight Simulator around!

It only works with a couple of planes. I prefered to use the Komet Me 163 since some time ago I saw funny vids of it doing different things other planes can't handle. Other testing planes were: Go229, Mig-9, Ju88 Mistel, Ta183 and Ar234 and some I can't recall. Landing ain't easy because it's like you are slower approaching fullspeed compared to that ship. Worked best with a japanise ship  – that's why I call it the mighty Battleship Yamato. ;)

Maybe this bugs have been discovered by other players before, heres my VTOL thing and by the way a little preview of my carbon Me 163 skin:


Tuesday, November 26, 2013

Cat's are the best ...and Dolphins of course!

Real Dolphins, yes but...

Speaking of Dolphins, how about this? It has incredible manuevering beeing the holy grail of fun vehicles:


And for the speed addicts - the shark is out there!


Actually no submarines, those Seabreachers can do some little diving. On the other side they can do amazings jumps and tricks. Invented in USA those jetski boats are available as customized productions. This means they add what you want, it's all modular on request (based on the limited space). They even do individual airbrush paint jobs. Not cheap at all but big fun for sure. I cannot afford one so I wanted to share this amazing piece of real world technology. At least I might see them cruise around somewhere someday and who knows - keyword: Seatsharing. :)

Another boat they invented: The Orca.

And now Ladies and Gentleman, a Cat! Yes cat's are the best: